eld.gg Path of Exile 2 Currency: Traps and Mechanical Hazards
1. Ground-Based Damage Zones
These are areas on Path of Exile 2 Currency the ground that inflict damage or debuffs while you stand inside them. Common examples include:
Poison Pools: Deal poison damage over time and may apply stacking poison effects.
Fire or Lava Patches: Inflict burning damage and can escalate with prolonged exposure.
Acid Pools: Cause physical damage and reduce armor or resistances.
Shock Zones: Slow movement speed and attack speed while inside.
Corrosive or Curse Zones: Apply debuffs that lower resistances or impair regeneration.
How to Handle:
Always move out of these zones promptly.
Use mobility skills to dodge or leap over affected areas.
If unavoidable, boost resistances or apply buffs that mitigate damage over time.
2. Traps and Mechanical Hazards
Traps add an element of surprise and can cause severe damage or control effects.
Pressure Plates: Hidden triggers that release spikes, fire jets, or explosive bursts when stepped on.
Proximity Mines: Detonate when players or enemies approach, dealing AoE damage.
Swinging Blades or Crushing Walls: Mechanical hazards that move or activate on a timed cycle.
Exploding Barrels or Environmental Objects: Can be triggered by player or buy POE2 Currency enemy actions, causing chain reactions.